I will diagnose unreal engine blueprint or cpp code bugs

A
ausander
A
ausander
Austin

About this gig

Stuck on one reproducible Unreal Engine gameplay bug? I will investigate a small, agreed issue in a UE5 Windows project and deliver a written diagnosis with evidence and practical next steps.


Please message before ordering with your engine version, expected versus actual behavior, reproduction steps and sanitized logs. We will confirm that the issue fits this service.


Included: one gameplay issue, reproduction attempt, relevant Blueprint or C++ inspection, findings with screenshots or logs, and a targeted repair plan. If the cause cannot be isolated, the report will state what was tested and what evidence is still needed. One revision clarifies the same report and issue. A code fix is not guaranteed or included.


Best fit: UE5.6 projects that reproduce in Windows Editor. Other versions require agreement first. Excludes full-game development, online backend services, engine upgrades and platform certification.


Work is AI-assisted and reviewed with project-specific tests. Share only code you have permission to provide; remove passwords, API keys and customer data.

Get to know Austin

Austin

Business Websites and Unreal Engine Debugging

  • FromUnited States
  • Member sinceMar 2025
  • Avg. response time1 hour
  • Languages

    English
I build focused business websites and diagnose Unreal Engine C++ or Blueprint gameplay bugs. Website work uses your supplied copy and images; see the gig for page count, revisions and exclusions. Debugging covers one reproducible issue with findings and a repair plan; code changes need separately agreed scope. My workflow is AI-assisted, reviewed and tested. Portfolio website concepts and the six-test UE5.6 example are self-initiated samples, not client projects. Share only material you are authorized to provide.

My Portfolio