I will optimize your unreal engine 5 project for meta quest

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Alejandro

About this gig

Is your Unreal Engine 5 VR project suffering from low frame rates, stuttering, or causing motion sickness?


Passing Meta Quest certification requires a locked 72 FPS, 90 FPS, or 120 FPSand heavy draw calls or poor light bakes will ruin your game.


I am a professional VR developer specializing in game optimization and OpenXR frameworks for standalone headsets.


I will take your laggy project and turn it into a smooth, highly responsive virtual experience.


What I will do for your project:


  • Profiling & Diagnostics

Pinpoint exact CPU/GPU bottlenecks using Unreal Insights.


  • Asset & Shader Optimization

Reduce draw calls, fix heavy materials, and optimize texture memory.


  • Lighting & Shadows

Convert unoptimized real-time lights into high-performance baked or virtual shadow maps.


  • Blueprint & Tick Optimization

Clean up heavy tick events and tracking logic to free up frame time.


Please send me a message with your project size and current performance metrics before ordering so we can discuss the best optimization roadmap for your game!


Get to know Alejandro

Alejandro

From Concept to Playable Reality

  • FromFrance
  • Member sinceJul 2026
  • Languages

    English, French, Urdu
Hi, I'm Alejandro, an Unreal Engine developer working with a skilled team of game developers and designers. We specialize in Unreal Engine 5 game development, gameplay prototypes, multiplayer systems, VR/AR experiences, and interactive games for PC and mobile. Using Blueprints and C++, we build high-quality, optimized games with smooth gameplay, AI, UI, level design, animation integration, and bug fixes. Whether you need a prototype, a complete game, or help with an existing project, we're here to bring your ideas to life. Let's build something amazing together.

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