I will create a high converting playable ad for your mobile game

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bancole1
B
bancole1
Bancole

About this gig

Your video ads get 2.9 IPM. Playable ads get 4.8. That's a 66% conversion advantage you're leaving on the table.


I build high-converting playable ads for mobile games. Short, interactive HTML5 demos that let users try your game before hitting install.


WHAT YOU GET:

- Polished, platform-ready playable ad (under 5MB)

- Exported for AppLovin, Unity Ads, Google, Meta, TikTok, Mintegral, ironSource, Vungle, TapJoy, Snapchat

- Source code included

- Fast turnaround, AI-assisted production


WHY PLAYABLES:

- 4.8 IPM vs 2.9 for video (+66%)

- 15.4-day creative lifespan vs 9.2 for video

- 20-30% better D7 retention

- 56% of top-grossing games now use playables as lead creative


WHAT I NEED FROM YOU:

- Your game's core mechanic (1 sentence)

- Art assets (or I'll generate placeholders)

- Target ad network(s)

- Any reference playables you like


Built in Godot. No license fees. No bloat. Just a working, upload-ready file.


Fixed price. No surprises. Order now and I'll start building today.  


Get to know Bancole

Bancole

Horror Game Analyst Player Experience Specialist

  • FromUnited States
  • Member sinceSep 2026
  • Languages

    English, French, Spanish
Welcome! I am a gameplay experience analyst specializing in the indie horror and survival genres. I help game developers cure "Developer Blindness." After spending months building your game, it is impossible to see it with fresh eyes—you become immune to your own tension. I step in to analyze your project through the lens of psychological pacing, player immersion, and user friction. My goal is to find exactly where your gameplay drags, where your puzzles cause frustration, and whether your atmosphere truly delivers dread so your game converts waitlists into massive launch-day success.

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