I will optimize and build responsive 2d game UI and menus for unity


About this gig
Are you a game developer struggling to get your 2D user interface to scale correctly?
You have beautiful 2D art, layouts, and menus, but importing them into Unity is a headache. Buttons break, text overlaps on different screen sizes, and the canvas system feels impossible to manage. You want to focus on gameplay logic, not alignment settings.
Let me handle the tedious UI engineering so you can focus entirely on making your game fun to play!
What I will do for you:
Responsive Canvas Layouts: I configure your 2D menus to scale flawlessly across PC, console, and mobile screens.
Engine Implementation: Slicing UI textures, setting up button states (idle, hover, click), and organizing Unity hierarchy.
Core HUD Integration: Setting up health bars, inventory grids, pause menus, and settings configurations.
Clean Asset Workflows: Organizing sprites and optimizing layouts to prevent performance hiccups.
What I need to get started:
Your 2D layout designs (PSD, PNG, or Figma) and a clear brief of your engine setup.
Save yourself days of tedious alignment work. Order now and let's get your game UI looking smooth and professional!
Get to know Bancole
Technical Game Developer LUA Scripting Unity UI Expert
- FromUnited Kingdom
- Member sinceSep 2026
Languages
English, French, Spanish, German, Italian
FAQ
Do I need to provide the 2D artwork, or do you design it?
This service focuses on technical optimization, layout scaling, and implementation inside the Unity engine. You will need to provide your own 2D art assets, UI sprites, or interface mockups (PNG, PSD, or Figma files).
Do you write custom C# code for the UI functionality?
I handle basic scripting for menu navigation, button clicks, and canvas triggers. If your interface requires massive custom backend logic (like a complex multiplayer inventory database), please message me first so we can align on your requ
Will the UI look pixelated or stretched on mobile screens?
No. I configure Unity's Canvas Scaler component and use precise anchor points. This ensures your 2D graphics scale flawlessly across 4K monitors, wide desktop displays, and mobile screens without losing quality.
What file formats do you accept for the 2D assets?
I prefer layered PSD (Photoshop), Figma links, or exported high-resolution PNG sprites. Please ensure your text, backgrounds, and buttons are separated into clean layers for the best engine implementation.
Can you work within my existing Unity project?
Yes! You can send me your project files via a zip archive or add me to your GitHub repository. Alternatively, I can build the entire UI system inside a clean, standalone Unity package file (.unitypackage) for you to easily import into your main p
