I will fix bugs and errors in your unity csharp game project

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baran_ozdogan
B
baran_ozdogan
Baran

About this gig

Your Unity build is broken and the deadline isn't moving. I'll find the actual bug and fix it properly, not patch it with something that breaks again next week.


WHAT I FIX

NullReferenceException, missing references, broken prefabs

Physics and collision behaving wrong

Player controller, camera and input issues (new Input System or legacy)

UI that doesn't respond, scale or anchor correctly

Compile errors, build failures, package and version conflicts

Frame drops, stutter, garbage collection spikes


HOW I WORK

1. You send the project (or a small repro) and describe the bug

2. I reproduce it and tell you the REAL cause before touching anything

3. I fix it, test it, and send a short note on what changed and why


WHAT YOU GET

Clean C# that matches your existing code style. No 500-line god classes, no commented-out leftovers. If your bug really needs a bigger refactor, I'll say so honestly instead of quietly rewriting your project.


WHY ME

I build my own psychological horror game in Unity every day: gameplay systems, custom editor tooling, scene pipelines. I've debugged plenty of my own 3 AM broken builds, so I read other people's code fast.


Message me with the bug before ordering.

Get to know Baran

Baran

Unity Developer Blender 3D Artist

  • FromTurkey
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    Turkish, English
Hi, I'm Baran. I develop my own psychological indie game in Unity — every day, from code to 3D scenes. I can do the same for you: • Fix bugs and errors in your Unity / C# project • Build gameplay mechanics, systems and custom editor tools • Model game-ready 3D environments and props in Blender How I work: I tell you honestly what's possible BEFORE you order. Clean, readable code you can maintain after I'm gone. Daily updates, fast replies, no silent disappearing. Message me with your problem — I'll tell you straight if I'm the right fit.