Turning Game Ideas Into Professional Unreal Engine Experiences
Brazil
English, German, French, Dutch
About me
I’m Barros, an Unreal Engine game developer specializing in third person shooter games using Blueprint & C++. I create complete gameplay systems for all genres shooter, survival, action, RPG, multiplayer and custom game ideas.
From player controllers, combat mechanics, weapons, AI enemies, abilities, inventory, UI, animations, and optimized systems I build gameplay that feels professional and engaging.
I focus on clean development, strong mechanics, and turning your game vision into a playable experience.
Let’s create a shooter game players will remember.... Read more