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benetjude

Benet A

@benetjude

Unity game development

India
English
About me
I’m a professional Unity Game Developer and Technical Artist specializing in building high-performance, scalable, and visually polished Unity games for PC, mobile, and prototypes. Whether you’re an indie developer, startup, or studio, I help transform ideas into playable, optimized Unity experiences—from core gameplay systems to advanced visuals and tools that accelerate development. 🔹 What I Can Do for You in Unity 🎮 Unity Game Development 🎨 Technical Artist / VFX Skills 🛠 Unity Editor Tooling 🚀 Full deployment including Server hosting and Play Store/App Store launch... Read more

Skills

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benetjude
Benet A
Offline • 

See my services

Prototyping
I will build an immersive unity game experience

Work experience

Zynga

Zynga

Full-time • 6 yrs 3 mos

Senior Technical Artist

May 2023 - Nov 20252 yrs 6 mos

Developed AI-powered automation systems using Generative AI to eliminate manual bottlenecks in integration and content pipelines, resulting in a 70% reduction in feature production time and significantly improved engineering throughput. Led and mentored a team of Mid-Level Technical Artists, overseeing Unity Editor Tool and Photoshop Plugin development and establishing scalable workflows that automated core game-pipeline processes across design, art, and engineering teams. Integrated 2.5D/3D Maya & Blender workflows into a predominantly 2D production environment.

Technical Artist

Apr 2021 - May 20232 yrs 1 mo

Implemented complete Frontend/UI systems for all game features and slot machines in Black Diamond Casino—owning the pipeline end-to-end from design specification through production delivery while coordinating across design, engineering, QA, and product teams. Translated complex feature requirements into scalable, reusable UI components, ensuring smooth integration, consistent performance, and fast iteration cycles. Managed and coordinated external vendor teams responsible for art and animation outsourcing.

Associate Technical Artist

Jul 2019 - Mar 20211 yr 8 mos

Learned and mastered the fundamentals of art integration, including exporting assets, creating optimized prefabs, and ensuring consistent visual quality across features. Built internal CRM support tools to streamline campaign setup and asset management, improving the speed and accuracy of live-ops delivery. Collaborated with designers, artists, and engineers to maintain clean pipelines, enforce naming/organization standards, and ensure smooth handoffs across teams.