I will create gameplay prototypes in unity 6 engine

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benghui_gamedev
B
benghui_gamedev
Matthew B.

About this gig

I will turn your game idea into a playable Unity prototype that you can test, pitch or build into a full game.


Package Breakdown:


BASIC - For clients who already have a clear idea of what they want.

  • You provide the concept, I build a working prototype with the core mechanic based on your instructions.


STANDARD - For clients who want both development and improvement with their ideas.

  • I will refine your idea then build the core gameplay loop with some suggestions.


PREMIUM - For clients who want a complete prototype experience.

  • I will design and develop your prototype from the ground up, which will include the core gameplay loop as well as gameplay progression.


What's included:

  • Clean and organized Unity Project
  • C# Scripts with comments
  • Playable Build
  • Basic Documentation
  • Source Code included (all packages)


Before ordering, please provide:

  • A clear description of your game idea
  • Reference Games (if available)
  • Core Mechanic to be focused on
  • Specific Features to be included
  • Placeholder Assets (if available)
  • Site the prototype will be sent to after completion or for further revision

Get to know Matthew B.

Matthew B.

Unity Developer

  • FromPhilippines
  • Member sinceMar 2026
  • Languages

    English
I'm a Unity 6 Game Developer with experience building combat systems, gameplay mechanics and playable prototypes. I’ve worked on multiple projects including: - A 3D Turn-Based RPG (combat systems and UI tutorials) - A 2.5D Platformer (level design and player experience) - A 3D Merge-Puzzle Game (core mechanic and progression systems) - A 2D Mobile Roguelite (size scaling of player skills) I can help you with: - Gameplay Systems (combat, mechanics, character abilities) - Rapid Prototyping in Unity - Debugging and Improving existing systems - Translating Game Design Ideas into working code

My Portfolio