
Beniwande
3D rigging artist
Skills

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Work experience
3D Rigging Artist
Fiverr • Freelance
Aug 2026 - Present • 1 mo
I work as a professional 3D rigging artist specializing in character, facial, and full-body rigging for games, animation, VTubers, and virtual avatars. I create clean, flexible, animation-ready rigs for characters used across Blender, Maya, Unity, Unreal Engine, iClone, Character Creator, VRChat, MMD, GMod, VRM, and other platforms. My work includes advanced weight painting and skinning, IK/FK controls, facial rigs, ARKit 52 blendshapes, face tracking, lip sync, mocap setup, eye tracking, and deformation fixes. I also optimize and prepare rigs for real-time applications and animation workflows while maintaining natural movement and reliable performance. I work with both existing character models and custom assets, helping clients take their models from basic meshes to fully functional, animation-ready characters.