I will create optimized 3d modular kits and props for game engines


Level 1
About this gig
Are you looking to build an expansive game world without destroying your performance?
Hi! I am a professional 3D technical artist specializing in creating highly optimized, clean, and beautiful 3D asset kits. Whether you are building an indie game in Unity, Unreal Engine, or Roblox, I will deliver a modular system that allows you to snap pieces together seamlessly and build your environment efficiently.
What I Offer:
- Full Modular Systems: Grid-aligned walls, floors, pillars, and structural assets that snap perfectly together.
- Stylized or Low-Poly Props: Debris, furniture, barrels, crates, streetlights, or foliage that fit your game's unique aesthetic.
- Optimization First: Clean topology, optimized UV unwrap, shared texture atlases, and low vertex counts to keep your draw calls minimal.
- Game Engine Ready: Delivered in FBX/OBJ format with pivots correctly centered at the base for flawless importing.
Why Choose Me? As someone deeply invested in digital optimization and technical art, I don't just make models look good but make sure they run smoothly in-engine.
Please message me before placing an order so we can discuss your game's grid metrics and art style!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Bijoyh.
Creative, Humble, passionate
Level 1
- FromBangladesh
- Member sinceOct 2022
- Avg. response time1 hour
- Last delivery3 weeks
Languages
English, Spanish, German, French
My Portfolio
Other Game Art Services I Offer
FAQ
What do you mean by "modular" and how do they snap together?
Modular kits are designed on a strict grid system (e.g., 1m X 1m or 4m X 4m units). Wall pieces, pillars, floors, and roofs are built so their edge vertices align perfectly.
What file formats will I receive?
By default, I deliver industry-standard formats: .FBX and .OBJ, along with optimized PBR texture maps (Base Color, Normal, Roughness, Metallic, etc.). If requested, I can also provide the native .blend file so you have full source control over the models.
Are the assets optimized for game engines like Unity, Unreal, and Roblox?
Yes, absolutely! Every asset is engineered specifically for game development. This means clean topology, minimized vertex counts, unified texture atlases where applicable, and properly oriented pivot points (usually at the base/center) so they snap flawlessly onto your engine's grid right out of the
Can you match a specific art style, like stylized, low-poly, or clean modern city?
Yes, I can adapt to your project's art direction! Whether you need a flat-shaded stylized look, a vibrant low-poly design, or a clean, optimized semi-realistic modern urban setting, just share your reference images or game concept, and I will match it perfectly.
Do you handle textures and UV mapping, or just the 3D models?
Every package includes complete UV unwrapping. For modular kits, I utilize overlapping UVs or specialized texture atlases and trim sheets to ensure high visual quality while keeping the total material count and texture memory usage low for your game.

