I will gen9,realtime avatar optimized,rig3d for webapp,vrc,livestream,arkit,threejs glb

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Biolereh

About this gig

Good day,

Here I will render you a service that sound as a true masterpiece and also brings unparalleled realism and versatility to your projects. Do you want to elevate your projects to new heights with my extraordinary asset, capturing the imagination of your audience and bringing your vision to life? Don't miss the opportunity to own a captivating character, a versatile and dynamic addition to any creative endeavor.


Unlock the potential of facial animation with my meticulously tuned collection: 52 Apple Blendshapes. Validated via Unreal Engine Live Link Face, they seamlessly facilitate Live Streams, FaceWare, VTuber Avatars, and more. Whether for LiveLinkFace, VRchat, MMD, or FaceWares advanced Facial Mocap, these blendshapes offer a realm of expressiveness.


Why Work with me?

  • Before final delivery, I provide a test version for approval of facial likeness, rig, expressions, lip-sync, eyes, hands and real-time readiness.
  • Clear communication
  • Unlimited revision


Immerse your audience in a world of stunning visual detail with texture resolutions. Tailor the texture quality to suit your project's needs, whether you seek the utmost realism or optimal performance.

Inbox me!!!

Get to know Biolereh

Biolereh

Realtime avatar integration and optimization for web app

  • FromUnited Kingdom
  • Member sinceJan 2026
  • Avg. response time2 days
  • Languages

    English, French, Spanish, Arabic, German, Italian
Howdy, The main reason why you see me here is for you to have access to the idea, sketch or character model your will for it is to be turned into a digital world project or run in all kinds of software and engines according to your requirement. I convert files or create 3D avatar from scratch, integrate and optimize models for Real-Time use(Live streaming, three js, browser/webapp). I focus on high quality 3D models delivery with low file size(under 30mb) Deliver with required files(GLB/VRM with editable BLEND file).