I will fix your unity bugs


About this gig
I will fix your Unity bugs! Some examples:
- Compile errors C# syntax/type errors that prevent scripts from compiling.Missing ;
- Misspelled variable
- Wrong type
Null reference errors trying to use an object/reference that hasn't been assigned.
- NullReferenceException
Missing component/reference errors expecting a GameObject to have something it doesn't.
Physics/collision errors things technically run, but collisions/triggers don't behave as expected.
Logic/runtime errors the code runs without Unity reporting an error, but it does the wrong thing.
Scene/Hierarchy errors wrong objects, duplicates, inactive GameObjects, or incorrect parenting.
Prefab errors broken prefab references, unintended overrides, or incorrect prefab setup.
Input errors keyboard, mouse, controller, or Input System events aren't behaving as expected.
UI errors buttons, canvases, anchors, EventSystems, or UI interactions aren't working correctly.
Asset/import errors models, textures, animations, audio, or other assets import incorrectly or fail to load.
And many other!
Get to know Bee H.
Software Developer and Experience Designer
- FromCanada
- Member sinceOct 2023
- Avg. response time1 hour
Languages
English, French, Assamese

