I will develop unreal engine 5 multiplayer pvp fps, rpg, survival, open world games,

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blake_s_a
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blake_s_a
Blake

About this gig

Most UE5 games die in development. Not because the idea was bad but because the mechanics never felt right, the AI broke, or the world felt empty.


I fix that.


I build Unreal Engine 5 games that actually play well. FPS shooters with tight gunplay. RPGs with quests that work. Open worlds that don't run at 12 FPS. Blueprints for speed, C++ where performance matters.


What I deliver:

  • Core mechanics that feel good shooting, movement, combat, driving
  • Quest and dialogue systems with branching choices
  • Inventory, stats, leveling fully functional, not placeholder
  • AI that fights back, patrols, or talks not zombies walking into walls
  • Open world with world partitioning, dynamic weather, day/night cycles
  • UI that doesn't look like a free asset pack
  • Levels with proper lighting, atmosphere, and flow


Your idea deserves better than a half finished demo. Message me what you're building I'll tell you exactly how we get it done.


Let's ship your game.

Get to know Blake

Blake

Expert Unreal Engine Developer

  • FromBrazil
  • Member sinceJul 2026
  • Languages

    English
I architect high performance multiplayer experiences in Unreal Engine 5, from dedicated server deployment and netcode optimization to full gameplay systems in Blueprints and C++. My work spans survival craft, tactical FPS, action RPG, and open world adventure genres, with a focus on replication, matchmaking, and persistent backend integration. I deliver clean, documented systems that scale from prototype to live production, with zero downtime deployment and post launch support. Message me your UE5 vision, I respond within one hour.