I will fix minecraft modpack crashes cobblemon spawn biome and build ftb quests kubejs

B
blessingdev221
B
blessingdev221
Blessing

About this gig

Your Cobblemon server is stuck in a crash loop. Players are leaving. Every hour down is players you never get back.

I fix modded Minecraft crashes and then I build the custom progression that makes your pack worth staying on.


WHAT I FIX:

  • Crash loops & startup crashes (including the Create-mod conflict pattern past ~91 mods)
  • Cobblemon spawn, biome, and generation errors
  • Datapack errors and mod conflicts
  • JVM flag + server.properties tuning for peak performance
  • Fabric 0.16.x / NeoForge on 1.20.1 & 1.21.1 (Cobblemon packs up to ~137 mods)


WHAT I BUILD:

  • Custom FTB Quests chapters matched to your pack
  • KubeJS recipe gating (Create, Applied Energistics, Origins)
  • Custom rewards via FTBQuestsEvents.customReward
  • Progression logic that guides players from early game endgame


HOW IT WORKS:

  • Send your crash log (crash-report.txt / latest.log) + modlist or CurseForge manifest
  • I isolate the conflict and patch configs/datapacks (backup-first, world save untouched)
  • JVM + performance tuning, then a stable boot test with you
  • (Premium) I script your quest chapter and hand over documented KubeJS files


MESSAGE ME with your crash log today, let works today!!!

Get to know Blessing

Blessing

Unity Game Developer, Mobile 2D 3D, AI NPCs, Multiplayer, Minecraft Plugin

  • FromNigeria
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German, Italian
I am a professional Unity game developer specializing in mobile 2D/3D games, AI NPCs with Behavior Trees & NavMesh, and realtime multiplayer with Photon. I build custom Unity games for Android, iOS, PC, WebGL - from GDD to launch. I create smart AI NPCs that patrol, pursue, avoid obstacles, handle dialogue & quests, and multiplayer systems with lobby & matchmaking. Also Minecraft Paper/Spigot plugins, Fabric mods, modpack fix & optimization. Cross-platform, clean C# code, fast delivery, 1h response. Let's build your game.