I will create realistic game ready 3d props with pbr textures

B
boberomar
B
boberomar
Bobur

About this gig

Looking for a realistic 3D prop for your game? I create hard-surface assets from your references using Blender and Substance Painter, with presentation renders in Marmoset Toolbag.

This package includes:

-One simple game-ready prop

-High-poly modeling where needed and an optimized low-poly model

-UV unwrapping and packing

-Normal and ambient occlusion baking where needed

-PBR textures: Base Color, Roughness, Metallic and Normal

-FBX export and a preview render

-Two rounds of revisions within the agreed brief

Suitable assets include simple tools, containers and small pieces of equipment. Materials can include metal, plastic and rubber, with labels, dirt and wear to match your references.

Detailed machinery, complex tools, weapons, vehicles and sets of props require a custom quote. Characters, rigging, animation and sound effects are not included.

Please message me before ordering to confirm the scope, polygon budget, texture resolution and file requirements. Send clear

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Bobur

Bobur

3D Prop Artist Hard Surface Modeling and PBR Texturing

  • FromKazakhstan
  • Member sinceFeb 2025
  • Languages

    Russian, English, Ukrainian
Hi! I'm a 3D prop artist creating realistic, game-ready tools, equipment, crates, and mechanical objects. My skills include hard-surface, high/low-poly modeling, UV unwrapping and packing, normal/AO baking, and PBR texturing. I create metal, plastic, and rubber materials with labels, dirt, and wear. I use Blender, Substance Painter, and Marmoset Toolbag for modeling, texturing, lighting, and renders. I can build props from references or handle individual modeling, UV, baking, and texturing tasks. Send your references and technical requirements to discuss your project.