I will create detailed game ready 3d prop

B
boberomar
B
boberomar
Bobur

About this gig

I will create a detailed, realistic game-ready hard-surface prop based on your references.

This service is suitable for tools, power drills, equipment, and small mechanical objects. I use Blender for modeling, Substance Painter for PBR texturing, and Marmoset Toolbag for presentation renders.

The package includes:

  • One detailed prop based on an agreed reference
  • High-poly and optimized low-poly modeling
  • UV unwrapping and packing
  • Normal and ambient occlusion baking
  • One PBR texture set up to 4K
  • FBX model, Blender source file, and PNG or TGA textures
  • One presentation render
  • Two rounds of revisions within the agreed brief

Materials and surface details can include painted metal, steel, plastic, rubber, labels, scratches, dirt, and wear.

The price covers one object of agreed complexity, not any model regardless of scope. Vehicles, full interiors, complex internal mechanisms, multiple props, rigging, and animation are excluded.

Please message me before ordering with your references, target engine, and technical requirements so I can confirm the price and scope. Revisions do not include a new object or a complete redesign.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Bobur

Bobur

3D Prop Artist Hard Surface Modeling and PBR Texturing

  • FromKazakhstan
  • Member sinceFeb 2025
  • Languages

    Russian, English, Ukrainian
Hi! I'm a 3D prop artist creating realistic, game-ready tools, equipment, crates, and mechanical objects. My skills include hard-surface, high/low-poly modeling, UV unwrapping and packing, normal/AO baking, and PBR texturing. I create metal, plastic, and rubber materials with labels, dirt, and wear. I use Blender, Substance Painter, and Marmoset Toolbag for modeling, texturing, lighting, and renders. I can build props from references or handle individual modeling, UV, baking, and texturing tasks. Send your references and technical requirements to discuss your project.

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