I will evolve your design and prototype your game


About this gig
Set me to flesh out your game design, and even make very complex systems. You could have me do the ground work, or rework logic and code.
It's best a game is playable from start to finish as soon as possible. However, try not to be complacent with how your game is. Don't be shy about writing over my work or replacing it entirely, yet I will try my best to reduce the need to do so.
I enjoy having a hand in every element of game creation. Centering around logic design, I will primarily look to work with mechanics, code, shaders, physics, the editor, sfx systems, formulas, lore, controls, balancing, player behaviour, theory about specific game design, and simple modeling. Try asking for very complex systems, I'm all ears.
I could focus on a single game object, integrate balancing systems, generalize mechanics, or make a proof of concept.
I can be specific, but I'm not particular. If you want more input on my work, you can ask.
Get to know Bobz Blue
Game development logic design and mediation
- FromCanada
- Member sinceMay 2026
Languages
English, French
My Portfolio
FAQ
Can you alter the Godot plugin "Heightmap Terrain" by Marc Gilleron to fit to a sphere and write a new collision generator?
Sure. But it takes time.

