I will optimize 3d models with mesh decimation and polygon reduction

B
boluwa_tife66
B
boluwa_tife66
Bolu

About this gig

Do you have a high-poly 3D model, scanned object, or digital asset that needs to be optimized for better performance and easier production use?


I will professionally optimize your 3D models through mesh decimation, polygon reduction, remeshing, and asset reprocessing. My service is suitable for game assets, 3D scans, architectural visualization, animation, product design, and 3D printing.


What I can help with:

  • Mesh decimation and polygon reduction
  • High poly to low poly conversion
  • 3D model remeshing and refining
  • Scan to mesh conversion
  • 3D scan cleanup and asset reprocessing
  • Retopology and mesh simplification
  • Multiple polygon count versions
  • Export-ready OBJ, FBX, STL, GLB, and other formats


I focus on reducing unnecessary geometry while preserving important shape details and the quality of your asset. Whether you need a lightweight model for real time applications or a refined mesh for further 3D work, I can help.


Please send your model, its current polygon count, and your target output or intended use. I will review the asset and recommend the right optimization approach before starting.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Bolu

Bolu

Food Expert

  • FromUnited Kingdom
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English
I’m a 3D character and Unreal Engine specialist focused on creating realistic, interactive digital humans and AI avatars. I work with UE5, MetaHuman, VRM avatars, ARKit 52 blendshapes, Live Link Face, facial animation, lip-sync, and AI voice/TTS integration. Whether you need a talking avatar, facial mocap setup, VRM face rig, AI NPC, or interactive digital human, I can help turn your character into a responsive and realistic experience. Let’s bring your avatar to life.