I will review embedded c and cpp firmware code for reliability risks
Embedded Software and Flutter Developer
About this Gig
Need an embedded firmware review before release or handover?
I will audit existing embedded C/C++ firmware for ESP32, STM32, Arduino, or a comparable target.
I review the agreed scope for:
- State, validation, and error handling
- Memory, bounds, lifetime, and resource risks
- Timing, concurrency, interrupts, and blocking
- Peripheral and communication logic
- Maintainability, architecture, logging, and recovery
You receive a severity-ranked report with file and line references, evidence, practical recommendations, a prioritized remediation plan, verification checklist, and one 30-minute handover session.
Scope limits for non-generated code:
Basic: 500 LOC / 5 files / one module
Standard: 1,500 LOC / 12 files / one subsystem
Premium: 3,000 LOC / 25 files / two connected modules
The first reached limit applies. Scope covers one MCU, toolchain, firmware variant, and fixed commit. Vendor, SDK, generated, and third-party code are excluded.
Review and documentation only. Code changes, live debugging, hardware testing, formal compliance, and security certification require separate scope.
Contact me before ordering with repository size, target, toolchain, and goals.
Development technology:
C/C++
FAQ
What exactly will I receive?
You receive a severity-ranked audit with code references, evidence, recommendations, an ordered remediation plan, a verification checklist, and a 30-minute handover session.
How is this different from a debugging service?
This is a proactive review of code quality and reliability risks. It does not focus on reproducing or fixing one known runtime defect.
Does this Gig include code changes?
The base scope includes findings and a remediation plan, not implementation. I can quote bounded changes separately after the review.
How is the review scope measured?
The first reached limit applies: Basic 500 LOC or 5 files, Standard 1,500 LOC or 12 files, and Premium 3,000 LOC or 25 files. Generated, vendor, SDK, and third-party code are excluded.
