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brianaidens

Brian A

@brianaidens

Turning bold ideas into unforgettable games Let build something amazing

United Kingdom
English, Spanish, French, German, Portuguese, Dutch
About me
Profile Description I’m a professional Unity game developer specializing in creating engaging 2D and 3D games for Android, iOS, and PC. I can develop racing, RPG, survival, hyper-casual, puzzle, arcade, and endless runner games with smooth gameplay and polished mechanics. I offer complete game development, responsive controls, UI systems, optimization, bug fixing, and clean source code. Whether you have a concept or an existing project, I can turn your vision into a playable game. Message me today and let’s build your game! ... Read more

Skills

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brianaidens
Brian A
Offline • 
Average response time: 1 hour

See my services

Full Game Creation
I will develop unity 2d 3d game, racing game, rpg, survival game for android, ios, pc
Full Game Creation
I will do 2d 3d hyper casual game, puzzle game, endless runner, arcade game in unity

Work experience

Fiverr

Unity Game Developer | 2D & 3D Mobile, PC, Racing, RPG & Hyper-Casual Games

Fiverr • Freelance

Jan 2026 - Present • 8 mos

Unity Game Developer | 2023–Present I have built my experience around developing engaging, functional, and polished games using Unity for mobile and PC platforms. My work covers both 2D and 3D game development, from transforming an initial concept into a playable prototype to developing complete game systems, optimizing performance, fixing bugs, and preparing projects for delivery. Throughout my development experience, I have worked on different game genres, including racing games, RPGs, survival games, hyper-casual games, puzzle games, arcade games, and endless runners. This has helped me develop a flexible approach to game design and programming, allowing me to adapt gameplay mechanics and technical solutions to different project requirements. Key Expertise & Achievements: * Developed 2D and 3D Unity games for Android, iOS, and PC platforms. * Created responsive player controls, movement systems, combat mechanics, racing systems, enemy behaviors, scoring systems, checkpoints, levels, and progression features. * Built engaging gameplay loops for hyper-casual, arcade, puzzle, endless runner, RPG, survival, and racing projects. * Implemented user interfaces, menus, buttons, HUD systems, settings, pause screens, game-over screens, and progression interfaces. * Integrated gameplay systems such as health, inventory, rewards, checkpoints, timers, achievements, and level progression. * Optimized projects for smoother performance, responsive controls, efficient scene management, and better gameplay experiences across supported devices. * Diagnosed and resolved gameplay bugs, technical issues, performance problems, and compatibility challenges during development. * Delivered organized Unity projects with reusable components and understandable source code to make future updates easier. My goal is to combine technical Unity expertise with creative problem-solving to turn each client's idea into a functional and enjoyable game.