I will create realistic 3d character models for aaa and indie games


Level 2
About this gig
Loft Media is a full-service 3D production studio delivering game-ready character assets for indie developers, AAA support pipelines, and animation studios. Our team works across Blender, Maya, 3ds Max, and ZBrush so we build to your engine's spec, not the other way around.
What you get:
- Clean topology built for deformation (rigging-ready edge loops)
- Optimized polycount for real-time engines (Unreal Engine 5, Unity, Godot)
- Full PBR texture sets (4K available)
- UV layouts with zero overlap, ready for baking
- Source files in your native format (.blend, .ma, .max) plus universal FBX/OBJ
Who this is for: Indie studios needing a hero or NPC character, mobile/VR devs needing optimized assets, and animation studios needing a clean base mesh before rigging.
Why Loft Media: We're a studio, not a single freelancer which means your project isn't blocked if timelines shift, and every model passes an internal QA check before delivery.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Bryan
CEO Loft Media : Fusing Art, Motion and Technology
Level 2
- FromPakistan
- Member sinceSep 2020
- Avg. response time1 hour
- Last delivery1 month
Languages
English
FAQ
Do you work from concept art or references?
Yes, send front/side/back turnaround sheets or Pinterest/ArtStation references for the closest match.
Can you match an existing game's art style?
Yes, send 2-3 examples and we'll match proportions, shading style, and polycount budget.
Is rigging included?
Not in Basic/Standard — add the rigging add-on or see Gig 3 for full character rigging.
What engines do you optimize for?
Unreal Engine, Unity, Godot and generic real-time/mobile specs on request.

