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Unity 2D Developer Gameplay Systems and Bug Fixing
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Unity 2D Platformer Project
Student Seats • Self-employed
Jan 2026 - Present • 5 mos
Developed a complete 2D platformer in Unity with smooth player movement and responsive jump mechanics. Configured colliders and camera settings for proper gameplay. Wrote clean, optimized C# scripts to handle core mechanics. Debugged and fixed common Unity errors step‑by‑step. Delivered polished mechanics and functional gameplay, ensuring clarity and efficiency throughout development.