I will create realistic 3d game ready models and props


About this gig
Need a realistic, game-ready 3D model / prop?
I create realistic 3D props for games, cinematics, and virtual environments, focusing on detailed modeling, clean topology, and high-quality PBR materials.
What I offer:
- High-poly and low-poly modeling
- Clean topology and UV unwrapping
- 2K or 4K PBR texturing
- Game-ready asset preparation
- Source files and presentation renders
Choose your package:
- Basic: Simple low-poly prop with UVs and 2K textures.
- Standard: Detailed prop with high- and low-poly models and 2K or 4K textures.
- Premium: Complex or hero prop with detailed modeling and presentation renders.
Each package covers one prop. Pricing depends on the asset's complexity and required detail.
I prepare assets for Unreal Engine and Unity workflows. This Gig covers individual props, not complete environments or modular building kits.
Please contact me before ordering with your references, target engine, and technical requirements so we can confirm the scope and deliverables.
No references yet? Feel free to discuss your idea with me before ordering.
Let's create a high-quality asset for your project!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Can Ozmen
- FromTurkey
- Member sinceJun 2023
- Avg. response time1 hour
Languages
English
Other Game Art Services I Offer
FAQ
What types of 3D models and props do you create?
I create realistic game-ready props such as tools, machinery, sci-fi devices, equipment, weapons, and other individual objects. Please contact me before ordering to discuss complex assets.
What do I need to provide before placing an order?
Please share reference images, sketches, or a description of your idea. If possible, include the target engine, preferred style, approximate dimensions, and any technical requirements.
Are the assets game-ready and optimized?
I prepare assets with clean topology, UVs, and suitable geometry for real-time use. Optimization requirements vary by project, so please share your target platform and technical specifications before ordering. Copy answer
What texture maps are included?
PBR texture sets can include Base Color, Normal, Roughness, Metallic, and Ambient Occlusion maps. Depending on the target engine and workflow, maps can also be packed into formats such as ORM. Texture resolution is based on the selected package, with higher resolutions available when required.
Can you work with Unreal Engine or Unity?
Yes. I have experience creating assets for real-time game workflows and can prepare assets suitable for Unreal Engine and Unity. If you have specific engine requirements, please share them before ordering.
Can you create a custom asset that doesn't fit the packages?
Absolutely. The packages are designed for common asset types and complexity levels. For larger, unusual, or highly specific projects, please contact me first and I can provide a custom offer based on the scope.
Do you provide the source files?
Yes. Source files are included with the packages as specified in the offer. The exact file format can be discussed before ordering.
What UV workflows can you use?
I can use different UV workflows depending on the asset and project requirements, including unique UV unwraps, tileable textures, and trim sheets. Existing materials or texture resources can also be adapted to fit the asset and its intended use.

