I will create custom 2d 3d vtuber model, rigging, vrm streaming setup


About this gig
Want a VTuber model that actually feels like your character?
I create custom 2D and 3D VTuber models designed for smooth movement, expressive reactions, and a professional streaming experience.
Whether you need a half-body model, full-body VTuber, Live2D rig, or VRM avatar, I can bring your character to life with clean rigging and natural movement.
What I can create:
- Custom 2D & 3D VTuber models
- Live2D rigging & facial tracking
- Full-body and half-body rigging
- VRM avatar setup
- Expressions & custom animations
- Hair, clothing, accessories & physics
- Props and assets rigging
- Streaming/software integration
I focus on making your model expressive, smooth, and ready to use, whether you're starting your VTuber journey or upgrading an existing character.
Have a character reference already? Send it over and let's turn it into a VTuber model you'll love using
Voice ownership rights
You must have full rights and authorization to use the voices involved in your custom AI voices service. Do not use voices for any unlawful, fraudulent, or fake purposes. Read more about AI Services at Fiverr.
Get to know casey parker
VTuber Artist 2D 3D VTuber Models
- FromUnited Kingdom
- Member sinceMar 2026
- Avg. response time1 hour
Languages
English, Japanese, French
FAQ
Do you provide full-body rigging?
Yes. Full-body rigging is available with the Standard and Premium packages.
Can you add custom expressions and animations?
Yes I can add facial expressions, custom animations, physics, and other requested movements depending on the package
Can the model be used for streaming?
Yes. I can prepare the model for your preferred streaming software and provide VRM/streaming setup where included
Can you create both 2D and 3D VTuber models?
Yes I work with both 2D and 3D VTuber models, including Live2D and VRM avatars.
Can you work from my character reference?
Yes. You can send your artwork, sketch, concept, or character reference for me to work from.

