Portfolio Here: https://www.artstation.com/cc-san
Profesional character artist for videogames and animation.
I made characters ready for production on Blender, Unreal Engine or Unity
3D Artist with over 5 years of experience creating highly
detailed, expressive, and fully rigged characters for
animation using Maya, Blender, ZBrush, and Substance
Painter. Combines artistic creativity with an engineering
background to solve complex production challenges.
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