Unity game developer for gameplay multiplayer and optimization
Vietnam
English
About me
Unity/C# game developer with 6 years of experience on PC and mobile. I build and maintain gameplay systems, multiplayer features and development tools, and optimize existing games. My work includes Thetan Rivals at Wolffun and MMO client R&D for Atia’s Legacy at Sky Mavis. I’m also developing Slow Summit, a five-player co-op game using Steamworks and EOS, custom URP shaders and procedural levels. Available for remote project work, bug fixes and focused feature development.... Read more