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I build focused C# gameplay features and Unity Editor tools for 3D PC and mobile games. I have six years of Unity experience, including gameplay development and maintenance on Thetan Rivals and procedural systems in my co-op game Slow Summit.
This starter package covers one small agreed feature or tool in an existing project. You receive the changed source files and brief setup notes.
Message me before ordering with your Unity version, project context, feature requirements and a clear example of the expected result. Larger gameplay systems and procedural-generation tools can receive a custom quote.
Unity game developer for gameplay multiplayer and optimization
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