I will build a unity gameplay feature or editor tool

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Hoang The Ky

About this gig

I build focused C# gameplay features and Unity Editor tools for 3D PC and mobile games. I have six years of Unity experience, including gameplay development and maintenance on Thetan Rivals and procedural systems in my co-op game Slow Summit.


This starter package covers one small agreed feature or tool in an existing project. You receive the changed source files and brief setup notes.


Message me before ordering with your Unity version, project context, feature requirements and a clear example of the expected result. Larger gameplay systems and procedural-generation tools can receive a custom quote.

Get to know Hoang The Ky

Hoang The Ky

Unity game developer for gameplay multiplayer and optimization

  • FromVietnam
  • Member sinceOct 2026
  • Languages

    English
Unity/C# game developer with 6 years of experience on PC and mobile. I build and maintain gameplay systems, multiplayer features and development tools, and optimize existing games. My work includes Thetan Rivals at Wolffun and MMO client R&D for Atia’s Legacy at Sky Mavis. I’m also developing Slow Summit, a five-player co-op game using Steamworks and EOS, custom URP shaders and procedural levels. Available for remote project work, bug fixes and focused feature development.

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