Title: Game Development Unity, Unreal, Wonderland Engine
I've been developing games and interactive applications professionally for several years now, working across mobile, PC, and web platforms. I've shipped projects in Unity, Unreal, and Wonderland Engine, so I'm comfortable jumping between tech stacks depending on what the project needs.
What I typically work on:
- Full 3D games for mobile, PC, or console-ready builds
- AR/VR applications using AR Foundation, XR Toolkit, or Unreal's VR framework
- Web-based 3D and WebXR experiences through Wonderland Engine
- Cross-platform development when you need to hit multiple devices
- Gameplay systems, UI/UX implementation, optimization, and polish
- Multiplayer, physics, animation integrationwhatever the design requires
Engines I work with regularly:
- Unity (C#) my go-to for mobile, AR/VR, and quick-turnaround projects
- Unreal Engine (Blueprints + C++) when visual fidelity is the priority
- Wonderland Engine for performant browser-based 3D and VR experiences
A few things about how I operate:
- I write clean, maintainable codebecause I know what it's like to inherit a mess
- I communicate clearly and send updates on a regular schedule
- I pay attention to per