I will design ear catching and unique custom sounds for your video game

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Christopher N

About this gig

I will work with the game producer or audio lead through a one-time meeting or iterative process to get a brief on the vision for the game and understand audio production needs and implementation needs (Middleware like FMod, Wwise, or custom programmer procedures given by production lead). Each package I offer has a number of customized separate sounds I'm willing to create as the game needs. The audio asset numbers are not a hard-set number. All sounds will be owned by the customer as long as the customer only uses them for the purpose of the game project and related advertising and branding. The customer cannot resell 7SP produced assets without a 30% royalty to 7SP. The intent of this agreement is to use the sound assets in video games, game demos, game advertising, and other media related to video games, not resell as audio packs or single audio assets.

Get to know Christopher N

Christopher N

Audio Engineer and Production Professional

  • FromUnited States
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    English
I am an audio engineer working in mastering, mixing, sound design, audio restoration, video game audio, and music production. I focus on stereo and immersive audio formats like Dolby Atmos. My game audio expertise includes middle ware like FMod and Wwise

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