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I will create dynamic procedural shaders using unreal engine, unity and blender

C
coltmercer867
C
coltmercer867
Colt C

About this gig

About this gig:

I specialize in creating real-time procedural shaders and custom materials using Unreal Engine, Unity Shader Graph, and Blender. Whether you need realistic surfaces, stylized FX, or interactive dynamic materials Ill build optimized shaders tailored to your visual goals.


What I Can Create:

  • Procedural materials (metal, lava, water, sci-fi, terrain, etc.)
  • Dynamic and interactive shaders for real-time use
  • Stylized shaders (cartoon, outline, hologram, anime)
  • Fully parameterized materials for game engines
  • Optimized nodes with clean structure for performance
  • Shader graph setup in Unity and material functions in UE


Perfect for:

Game developers, animation projects, VFX teams, VR/AR applications, and stylized art pipelines.


Why Work With Me?

  • Experienced in Unreal Engine, Unity Shader Graph, and Blender
  • Clean, scalable node setups
  • Lightweight & optimized for performance
  • Reusable, customizable shader systems
  • Friendly support + technical guidance



My proficiency In:

  • Procedural Textures
  • Custom Shader Development
  • Environmental and Atmospheric Visual Effects
  • Optimization for Real-Time Rendering




Get to know Colt C

Colt C

Bringing Virtual Worlds to Life with Unreal Precision

  • FromUnited States
  • Member sinceMay 2025
  • Languages

    English
Hi there! I’m Coitmercer a skilled Unreal Engine developer with deep expertise in crafting immersive 3D worlds, realistic gameplay systems, and high-performance visuals. From custom games and VR experiences to architectural visualizations, I specialize in turning creative ideas into fully interactive, optimized experiences. Let’s work together to bring your vision to life with the power of Unreal Engine!