I will create and texture high quality game ready 3d props

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Maggie V

About this gig

Looking for high-quality, game-ready 3D props optimized for your project? You are in the right place! I am a 3D Props Artist specializing in hard-surface modeling and real-time asset optimization.


Whether you need realistic PBR assets for PC/Console or optimized NPBR models for mobile games, I've got you covered. From simple environment props to complex hero assets, I ensure clean topology, flawless baking, and professional texturing.


My Pipeline: 

  • High Poly (Autodesk Maya/Blender)
  • Low Poly (Autodesk Maya/Blender)
  • UV Unwrapping (RizomUV)
  • Baking (Marmoset Toolbag)
  • PBR and NPBR Texturing (Substance 3D Painter)
  • Testing and Renders (Twinmotion/Marmoset Toolbag)


What You Get: 

  • Optimized, production-ready meshes (.FBX / .OBJ) 
  • High-quality texture maps (up to 4K) 
  • Clean UV layouts with maximized texel density


PLEASE CONTACT ME BEFORE ORDERING!

 

Every game project is unique. To ensure the best possible result, please send me a message first so we can discuss your technical constraints (polycount limits, texture budgets), reference sheets, and deadlines. Let's bring your ideas to life!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Maggie V

Maggie V
  • FromUkraine
  • Member sinceApr 2022
  • Languages

    English, Ukrainian
I am a 3D prop artist specializing in creating clean, optimized models for real-time engines and high-quality renders. I work with Maya, Blender, ZBrush, Marmoset Toolbag, Substance Painter and Unreal Engine 5, focusing on modeling, UVs, PBR texturing, and creating detailed game-ready assets.