I will do unity error fix and unreal engine bug debugging service


About this gig
Got a Unity error you can't crack or an Unreal Engine bug that's been blocking your project for days?
I provide fast, professional Unity debugging and Unreal engine bug fixing identifying the root cause, fixing it cleanly, and explaining exactly what went wrong so it doesn't happen again.
What I fix:
- Unity error fix for C# script errors and runtime exceptions
- Unity debugging for logic errors, broken references, and null exceptions
- Unity crash fix for editor and runtime crashes
- Unreal engine bug fixes for Blueprint and C++ issues
- Missing component and broken reference errors
- Physics, collision, and trigger malfunction fixes
- Animation state machine and transition errors
- Scene loading, async operation, and coroutine bugs
- Memory leak identification and resolution
- Asset import and shader compilation errors
- Full project code audit with prioritized bug report
Works for all Unity versions Unity 2020, 2021, 2022, Unity 6 and Unreal Engine 4 and 5.
Engine: Unity | Unreal Engine 4 & 5
Language: C# | Blueprints | C++
Output: Fixed project files + bug report document
Message me before ordering for very large projects or deeply embedded architectural issues.
Get to know Daniel Benson
Game Developer, Unity, Unreal Engine and Godot Scripting and Bug Fixing
- FromUnited Kingdom
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, Spanish, French, German, Italian, Dutch, Portuguese
Other Game Development Services I Offer
FAQ
What information do I need to provide for the bug fix?
Send your error logs, console output, and the relevant script or blueprint files. The more context you provide the faster I can identify and fix the issue.
Can you fix bugs in an Unreal Engine Blueprint or C++ project?
Yes. I fix bugs in both Blueprint and C++ Unreal Engine projects. Share your project files or screenshots of the issue and I'll confirm scope before you order.
What counts as one bug fix in the Basic package?
One distinct error or bug — for example a single Null Reference Exception, one broken build error, or one crash issue. If your project has multiple errors the Standard or Premium package is the better fit.
Can you fix Unity build errors for mobile platforms?
Yes. Unity build errors for Android, iOS, PC, and WebGL are all supported. Include your build log and target platform details when ordering.
What if you can't fix the bug?
If after investigation the bug is unfixable within the agreed scope I'll give you a full explanation of the cause and recommend the best path forward. You won't be left without answers.
Do you fix performance issues like frame rate drops?
Yes. Performance debugging covering frame rate drops, memory spikes, and stuttering is included in Standard and Premium packages.
What do I receive when the order is complete?
You'll receive fixed project files plus a bug report document explaining what was wrong, what was fixed, and how to avoid the same issue going forward.
