I will do unity error fix debugging and unreal engine bug fix service

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dan_23b3n
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dan_23b3n
Daniel Benson

About this gig

Is a Unity error or Unreal engine bug holding your game hostage?

I fix it fast. I'm a game developer specializing in Unity debugging and Unreal engine bug fixes getting to the root of the problem quickly, fixing it cleanly, and making sure it stays fixed.


What I fix:

  • Unity error fix for NullReferenceExceptions, missing references, and runtime errors
  • C# script errors syntax, type mismatches, and broken inheritance
  • Broken component references and missing asset errors
  • Physics, collision, trigger, and rigidbody malfunction fixes
  • Animation controller and state machine transition errors
  • Input system errors across old and new Unity input systems
  • Coroutine, async, and scene loading bugs
  • Memory leaks and garbage collection issues
  • Frame rate drops, stuttering, and performance bottlenecks
  • Shader and material compilation errors
  • Code refactoring and optimization for long-term stability (Premium)


Works across all Unity versions Unity 2019 through Unity 6 and Unreal Engine 4 and 5 including Blueprint and C++.


Engine: Unity | Unreal Engine 4 & 5

Language: C# | Blueprints | C++

Output: Fixed project files + bug report + explanation


Message me before ordering

Get to know Daniel Benson

Daniel Benson

Game Developer, Unity, Unreal Engine and Godot Scripting and Bug Fixing

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German, Italian, Dutch, Portuguese
I’m a game developer specializing in Unity, Unreal Engine 5, and Godot. I help fix game bugs, build gameplay mechanics, and write clean C# and GDScript code for indie and professional projects. Whether it’s debugging errors, improving performance, or creating new game features, I focus on making your game run smoothly and function exactly how you want it to. I also work with UE5 Blueprints for fast and efficient gameplay systems.

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