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I will fix unity and c sharp bugs in your game or application


About this gig
Is your Unity project plagued with bugs that are driving you crazy? Let me help fix those frustrating issues and get your game running smoothly again!
As an experienced Unity and C# developer, I specialize in identifying and resolving bugs and performance issues in game projects. With my systematic approach to debugging, I can help you overcome technical obstacles that are holding back your development.
What I offer:
- Thorough bug investigation and root cause analysis
- Clean, efficient solutions that follow best practices
- Performance optimization for smoother gameplay
- Detailed documentation explaining the fixes
- Testing to ensure the bug is truly resolved
- Quick turnaround to minimize disruption to your development
Common issues I fix:
- Game crashes and freezes
- Physics and collision problems
- UI and input glitches
- Performance bottlenecks
- Animation and state machine issues
- Unity version upgrade problems
- Code architecture improvements
Send me details about your bug, including screenshots, error logs, or screen recordings, and I'll get your Unity project back on track!
Get to know Danid
Expert Unity Game Developer, C Sharp, 2D and 3D Games
- FromArgentina
- Member sinceOct 2022
Languages
English, Spanish
FAQ
What information do you need from me to fix my bug?
The more details you can provide, the better! Screenshots, error messages, steps to reproduce the bug, and access to your project (if possible) are extremely helpful. If you can record a video showing the bug in action, that's even better.
Can you fix bugs in a project that uses third-party assets?
Yes, I can work with projects that include third-party assets. However, some bugs might be related to the assets themselves rather than your code. In these cases, I'll explain the issue and suggest workarounds or alternatives.
How long will it take to fix my bug?
The timeframe depends on the complexity of the issue. Simple bugs can often be fixed in 1-2 days, while more complex problems might take longer. I'll give you an estimated timeline after reviewing your specific issue.
Do I need to share my entire project with you?
For most bugs, I'll need access to your project to properly diagnose and fix the issue. However, I understand concerns about confidentiality. We can discuss options like sharing only relevant parts or using screen sharing sessions if needed.
What if you can't fix the bug?
If I'm unable to fix the bug completely, I'll provide you with a detailed explanation of the issue, potential workarounds, and recommendations for next steps. In rare cases where I cannot resolve the issue at all, we can discuss partial or full refunds.
