
Daniel
Unreal Engine Unity TouchDesigner Developer
Skills

See my services


Work experience
Game Developer & TouchDesigner Visual Artist
Studio 35 • Part-time
Mar 2021 - Feb 2023 • 1 yr 11 mos
I am a Game Developer and Real-Time Visual Artist specializing in Unreal Engine 5, Unity, and TouchDesigner. I have experience creating interactive applications, multiplayer game systems, gameplay mechanics, Blueprint scripting, C# development, game optimization, UI systems, AI behavior, animation integration, bug fixing, and performance optimization for PC, mobile, and VR projects. In TouchDesigner, I develop interactive installations, audio reactive visuals, LED wall content, projection mapping, motion graphics, generative art, music visualizers, VJ visuals, interactive experiences, computer vision projects, Kinect integration, webcam interaction, motion tracking, gesture recognition, sensor integration, OSC, MIDI, and real-time visual effects for concerts, exhibitions, museums, retail displays, and brand activations. I focus on writing clean, scalable, and optimized solutions while maintaining excellent communication throughout every project. Whether you need game development, interactive installations, real-time graphics, or custom visual experiences, I am committed to delivering professional, reliable, and high-quality results that meet your creative and technical goals.