
Daniel Gunther
Bringing your character ideas to life with detailed and polished 3D modeling
Skills

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Work experience
3D Character Artist
Gameloft
Jan 2023 - Mar 2026 • 3 yrs 2 mos
I develop professional 3D characters from concept art, sketches, reference images, and creative briefs. My work focuses on creating visually strong characters with accurate proportions, appealing forms, expressive features, and carefully developed details. I adapt my workflow to suit different styles and production needs, including realistic, stylized, anime, fantasy, creature, game, avatar, and collectible characters. My experience covers the complete character creation process, from initial blockout and form development to sculpting, mesh refinement, clothing, hair, accessories, UV preparation, texturing, materials, optimization, and final presentation. Key Achievements • Converted 2D artwork and visual references into complete 3D character assets. • Developed convincing anatomy, facial features, proportions, and distinctive silhouettes. • Created detailed costumes, armor, hairstyles, accessories, and character props. • Built high-detail sculpts and optimized meshes according to project requirements. • Applied organized topology and UV workflows for efficient production. • Created realistic materials and textures for varied character surfaces. • Prepared assets for games, animation, virtual platforms, rendering, and collectibles. • Maintained visual consistency across different character styles and project directions. • Produced polished renders and clear model presentations for professional delivery.