I will retopology 3d model uv unwrap uv mapping, texturing or rigging, blender 3d model

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dannysl_pro
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dannysl_pro
Danny

About this gig

Need clean topology, professional UV mapping, or a game-ready low poly model? Youre in the right place.


I specialize in professional retopology, UV unwrap, UV mapping, texturing, and rigging for characters, props, and game assets using Blender 3D. Whether your model has messy geometry, poor topology flow, or bad UVs, I will optimize it into a clean and animation-ready asset.


What you will get:

  • Clean quad topology
  • Professional UV unwrap and UV mapping
  • Low poly optimized mesh
  • Texture baking and texturing
  • Blender 3D workflow
  • Game-ready assets for Unity or Unreal Engine
  • Fast communication and reliable delivery


I focus on quality, clean topology flow, and optimized results that work perfectly for animation, rendering, and game development.


Contact me before ordering to discuss your project requirements and get the best result for your 3D model.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Danny

Danny

Professional 3D Artist

  • FromUnited Kingdom
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English, German, French
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