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Unity Game Developer
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Game Developer
Topebox
Apr 2026 - Sep 2026 • 5 mos
Worked on gameplay features across puzzle, midcore, and roguelike projects in 2D and 3D. Implemented and iterated on player controls, game mechanics, UI flows, and moment-to-moment feedback. Built Unity Editor tools for level design, content setup, and faster team iteration. Investigated performance issues and optimized gameplay systems during platform porting. Collaborated with designers and artists to tune mechanics and resolve implementation issues.