I will rig your 3d character in blender for animation, unity and unreal engine

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davemacc
D
davemacc
Davemac

About this gig

Does your 3D character look great but move poorly, collapse at the joints, or lack the controls needed for animation? I can turn your existing character into a clean, usable rig in Blender, prepared for animation or game-engine workflows.


I create custom 3D character rigging with proper bone structure, skinning, weight painting and animator-friendly controls. Depending on your package, I can set up IK/FK controls, finger controls and prepare the character for Unity or Unreal Engine through a suitable FBX workflow.


Whether you need a character rig for cinematic animation, gameplay, or an existing project, I focus on smooth deformation, reliable controls and a clean hierarchy so your character is easier to pose, animate and integrate.


Please send your model and tell me your target useBlender animation, Unity or Unreal Engine. I'll review the character and confirm the best package before you order.


Message me today and let's get your character ready to move.

Get to know Davemac

Davemac

3D Character Artist Modeling Rigging Animation Blender

  • FromUnited Kingdom
  • Member sinceAug 2026
  • Avg. response time3 hours
  • Languages

    English, German, Dutch, Spanish, French, Italian, Hebrew
I create production-ready 3D characters in Blender, from clean modeling and topology to reliable rigging and custom animation. I help game developers, animators, content creators and independent artists turn character concepts or existing models into usable digital assets. Whether you need a game-ready character, an animation-ready rig, or natural character movement, I focus on clean workflows, practical results and files that fit your project requirements. Message me with your idea and let's discuss your project.