I will rig your 3d character in blender for animation, unity and unreal engine


About this gig
Does your 3D character look great but move poorly, collapse at the joints, or lack the controls needed for animation? I can turn your existing character into a clean, usable rig in Blender, prepared for animation or game-engine workflows.
I create custom 3D character rigging with proper bone structure, skinning, weight painting and animator-friendly controls. Depending on your package, I can set up IK/FK controls, finger controls and prepare the character for Unity or Unreal Engine through a suitable FBX workflow.
Whether you need a character rig for cinematic animation, gameplay, or an existing project, I focus on smooth deformation, reliable controls and a clean hierarchy so your character is easier to pose, animate and integrate.
Please send your model and tell me your target useBlender animation, Unity or Unreal Engine. I'll review the character and confirm the best package before you order.
Message me today and let's get your character ready to move.
Get to know Davemac
3D Character Artist Modeling Rigging Animation Blender
- FromUnited Kingdom
- Member sinceAug 2026
- Avg. response time3 hours
Languages
English, German, Dutch, Spanish, French, Italian, Hebrew
FAQ
Can you make the rig compatible with Unity or Unreal Engine?
Yes. I can prepare the rig and FBX workflow according to your target engine. Tell me whether you need Unity or Unreal before ordering so I can confirm the appropriate setup.
Can you rig my existing 3D character?
Yes. Send your Blender, FBX, OBJ or compatible character file. I’ll check the model first to determine whether it is ready for rigging or needs preparation.
Can you fix an existing character rig?
Yes. I can review issues such as poor deformation, incorrect weighting, bone problems or controls that are not behaving correctly. Send your current file and describe the problem before ordering.

