I will create 3d low poly game characters, assets and props for rigging and animation


About this gig
Hello, welcome.
Need a low poly 3D model for your game? I create custom low poly game characters, 3D game assets, props, NPCs, and stylized models designed for real-time games and game development.
I can create game-ready 3D characters and low poly assets with clean topology, optimized geometry, and a production-ready structure for rigging and animation. I also create custom 3D game props, environment props, modular assets, and stylized low polygon models for indie games.
Services include Blender character modeling, low poly modeling, game character mesh creation, 3D prop modeling, realtime asset creation, environment prop modeling and game engine ready assets.
Models can be prepared for Unity, Unreal Engine, and other real-time workflows, with attention to efficient topology and game optimization. Whether you need a low poly character, rig-ready mesh, animation-ready model, custom game asset, or 3D prop, I can build it to match your concept and project requirements.
Message me with your reference, concept, or requirements before ordering so we can determine the right package for your project.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know David
3d Technical and model Artist
- FromUnited States
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English
FAQ
Can you create custom low poly characters for my game?
Yes. I can create custom low poly characters based on your concept, reference images, sketches, or existing design. The model can be prepared with optimized topology and a structure suitable for rigging and animation.
Can you create low poly game props and environment assets?
Yes. I can model custom props such as weapons, furniture, tools, buildings, collectibles, vehicles, and other environment assets while keeping the geometry optimized for real-time game use.
Will the model be ready for rigging and animation?
Yes. Character models can be built with clean topology and deformation-friendly geometry so they are suitable for subsequent rigging and animation. Full rigging and animation can also be added as an extra service.
Can you make assets for Unity or Unreal Engine?
Yes. I can prepare optimized assets for Unity, Unreal Engine, and other real-time workflows. I can provide common formats such as FBX, OBJ, GLB, and other formats when required.
Can you create the textures and materials too?
Yes. Depending on the package, I can provide basic materials, UV mapping, and textures. More detailed PBR texturing or multiple material sets can be added as an extra.
What do you need from me before starting?
Please send your character concept, reference images, sketches, dimensions, style examples, preferred file format, target game engine, and any technical requirements you have. If you are unsure about the specifications, I can help determine the appropriate

