I will translate games from en to es
Computer Systems Engineering Student specializing in Cybersecurity
About this Gig
Copia y pega esta descripción directamente en el cuadro de Description (ya tiene el formato, las palabras clave para el buscador de Fiverr y está por debajo del límite de 1,200 caracteres).
Justo abajo te dejo también las FAQ (Preguntas Frecuentes) que están en esa misma página para que las agregues y tu Gig se vea 100% profesional:
Texto para el cuadro "Description" (Copia desde aquí):
Want your game to feel natural, immersive, and authentic to Spanish-speaking players?
Bad machine translation breaks immersion and leads to negative reviews. As a lifelong gamer and native Spanish translator with a technical background, I don't just translate word-for-wordI localize your video game so every joke, item description, UI button, and dialogue line hits the exact right tone.
What I can localize for you:
- In-Game Text: Dialogues, UI/menus, tutorials, lore, item descriptions, and achievements.
- Storefronts & Marketing: Steam store pages, Epic Games, itch.io, App Store/Google Play, and patch notes.
- Genres I love: Indie games, RPGs, Visual Novels, Action-Adventure, Horror, Shooters, and Roblox/mobile games.
Why choose this Gig?
- 100% Human & Context-Aware: Zero raw AI/Google Translate. Gaming sl
Language:
English
Spanish
•
Spanish
•
English
Document type:
Games
Industry expertise:
Gaming/Video games
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
FAQ
1. Question: Which variety of Spanish do you use?
Answer: I specialize in Neutral Latin American Spanish (LATAM), which is the standard adopted by most studios to reach the largest audience across the Americas, as well as localized Mexican Spanish if your game needs heavy local slang.
2. Question: Will you break my code variables or text formatting?
Answer: Not at all! I have experience handling game files and code structure. All your placeholders, variables (like {player}, %s, \n), and HTML/rich-text tags will remain untouched and ready to import back into your engine (Unity, Unreal, Godot, Ren'Py, etc.).
3. Question: How do you handle character limits for UI and menus?
Answer: Spanish text is usually 15–20% longer than English. If you let me know your character limits or provide screenshots of your UI, I will adapt and condense the terms so you don't suffer from text overflow in your menus
4. Question: My game has more than 5,000 words. Can you handle large projects?
Answer: Yes! Just send me a message with your word count and file format, and I will create a Custom Offer with a tailored deadline and a bulk rate for your project. Also, I'm always happy to do a short free sample (100 words) for large projects!
