I will fix repair clean and optimize your 3d model for any workflow


About this gig
Is your 3D model broken, messy, too heavy, poorly optimized, or failing in your workflow? I can diagnose and repair the geometry, then prepare the asset for its intended use.
I fix non-manifold geometry, holes, flipped normals, duplicate vertices, disconnected parts, bad topology, intersecting meshes, shading problems, broken UVs, missing faces, excessive polygons, and imported or AI-generated 3D model errors.
I can also handle STL repair, 3D scan cleanup, retopology, polygon reduction, mesh optimization, UV cleanup, game ready preparation, 3D printing preparation, and format conversion.
I Can Fix
Broken or corrupted meshes
Non-manifold geometry
Holes and open surfaces
Duplicate or loose geometry
Bad topology
Intersecting geometry
Flipped normals
Shading artifacts
Heavy/high-poly meshes
Broken UVs
AI-generated 3D models
3D scan and photogrammetry meshes
STL files for printing
Game assets requiring optimization
I work with Blender, Maya, ZBrush, Fusion 360, and other 3D workflows depending on the asset.
Send your model and tell me what you're trying to achieve. I'll inspect the geometry and determine the appropriate repair and optimization workflow.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know femi
Professional 3D Artist for Games, Products, Animation and 3D Printing
- FromUnited Kingdom
- Member sinceAug 2026
Languages
English, German, Spanish

