I will retopologize optimize clean uv map and texture your 3d model

D
davidolaniran7
D
davidolaniran7
femi

About this gig

Have a high-poly, scanned, sculpted, or messy 3D model that needs a clean production ready mesh? I can rebuild and optimize the topology while preserving the important shape and details of your original asset.


My workflow covers retopology, mesh optimization, topology cleanup, UV mapping, and PBR texturing for characters, creatures, props, products, environments, and game assets.


I can reduce unnecessary geometry, create cleaner edge flow, fix problematic topology, organize UVs, and prepare the model for animation, deformation, games, rendering, VR/AR, and real time applications.


What I Can Do


High poly to low poly retopology

Automatic topology cleanup

Manual retopology for characters

Mesh optimization & polygon reduction

Clean edge flow

Non-manifold and geometry cleanup

UV unwrapping & UV layout

PBR texture preparation

Normal, roughness, metallic & base color maps

Game ready asset preparation

LOD ready geometry

Optimization for Unreal Engine and Unity



Send your model and target platform, and I'll recommend the appropriate topology, polygon density, UV, and texture workflow.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know femi

femi

Professional 3D Artist for Games, Products, Animation and 3D Printing

  • FromUnited Kingdom
  • Member sinceAug 2026
  • Languages

    English, German, Spanish
I specialize in creating professional 3D models for games, animation, product development, architecture, visualization, manufacturing, and 3D printing. My services include character modeling, hard-surface modeling, product design, game assets, environment assets, props, furniture, CAD based models, and printable STL files. Every project is built with clean topology, optimized geometry, accurate UV mapping, high quality textures, and production-ready standards. Whether you need a model from a sketch, concept art, reference images, or technical drawings.