I will fix bugs optimize gorilla tag fan in unity vr game development multiplayer


About this gig
Is your Gorilla Tag fan game experiencing bugs, lag, broken mechanics, or Unity errors? I can help troubleshoot and improve your existing Unity VR project.
I provide targeted bug fixing, gameplay improvements, and performance optimization for Gorilla Taginspired fan games and other Unity VR experiences.
MY SERVICES INCLUDE:
- Gorilla Tag fan-game bug fixing
- Unity C# scripting errors
- VR movement and locomotion issues
- Broken gameplay mechanics
- Multiplayer troubleshooting
- VR interaction and controller issues
- Map and environment performance
- Low FPS, lag and performance investigation
- UI, menu and interaction bugs
- Unity console errors
- Scene and build troubleshooting
- Gameplay feature improvements
- Quest and PC VR optimization
- Testing and gameplay polishing
- Existing Unity project improvements
Whether you have a small script error, a broken game mechanic, performance problems, or an existing VR project that needs attention, I will review your requirements and work toward a practical solution.
I also support broader Unity game-development projects beyond Gorilla Tag fan games.
Ready to improve your game? Send me a message describing the problem, your Unity version, and target platform.
Get to know David tag
unity vr game development gtag gorilla tag fan game multiplayer online game
- FromUnited Kingdom
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English, Spanish
Other Game Development Services I Offer
FAQ
Can you troubleshoot multiplayer problems?
Yes. I can investigate supported multiplayer issues, but complex networking or backend problems may require a separate custom offer.
Can you fix Gorilla-style locomotion?
Yes, if the issue is within the supplied project's movement, physics, or interaction systems and the scope is agreed in advance.
Can you fix low FPS or lag in VR?
I can investigate performance bottlenecks and implement appropriate improvements. Results depend on the project, hardware, and cause of the slowdown.
