I will fix bugs, optimize performance, and publish your fortnite uefn map


About this gig
Your map is built. It's also lagging, crashing, or stuck in Fortnite's review queue.
I fix, optimize, and get UEFN maps published the part almost no one else on Fiverr focuses on.
WHAT I FIX:
- Verse errors and broken device logic
- Frame rate drops and memory spikes
- Player-side lag and desync issues
- Devices that don't trigger correctly
- Rejected submission issues content and technical guidelines
OPTIMIZATION I DO:
- Device and prop count cleanup
- Memory profiling and reduction
- Draw call and rendering optimization
- Mobile and cross-platform performance passes
- Load time improvements
WHAT YOU GET:
- Fixed, optimized UEFN project file
- Written report of what was wrong and what I changed
- Publish-ready build (Premium)
Message me first share your map and what's going wrong. I'll give an honest diagnosis within 24 hours.
Message me now.
Get to know davscaleb
UEFN Verse Developer Maps, Mechanics, Fixes Fortnite UI
- FromBrazil
- Member sinceJul 2026
- Avg. response time3 hours
- Last delivery3 days
Languages
English, Portuguese
My Portfolio
Other Game Development Services I Offer
FAQ
My map was rejected by Epic can you fix that?
Yes. Share the rejection reason if provided, and I'll identify and fix the exact compliance or technical issue before resubmission.
Can you fix a map you didn't build?
Yes — this is the core of the gig. I work with maps built by other developers regularly.
How do you diagnose lag issues?
I review device count, memory usage, and Verse execution patterns to isolate the real cause rather than guessing.
Do you guarantee the map gets approved?
I can't guarantee Epic's decision, but I fix every known compliance and technical issue I find and give you an honest read on remaining risk.

