I will do 3d game environment level design unity game lightening open world map unity2d

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demi_breeve
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demi_breeve
BOB Game DEV

About this gig

Hello There!!


Are you working on a game development and your game world feeling empty or lacking that professional polish? A Realistic and eye catching environment is key to player immersion. I am a professional 3D Environment Artist and Level Designer here to bring your vision to life, from a stylized VR experience to a realistic Unreal Engine/Unity level design, landscape, 3D game assets, modular kits, and game props optimized for all kind of game levels FPS maps, RPG towns, open world terrains, hyper-casual backgrounds, Decentral and estates, Architectural visualizations, interior designs, patio and landscape scenes.


WHAT I OFFER:


  • Game Environment Design
  • Modeling in Blender/3DS Max
  • Map creation
  • Terrain sculpting
  • Game Scene
  • Level Design 
  • Zone design
  • Procedural terrain and foliage
  • Landscape Design 
  • PBR Texturing for realistic or stylized looks
  • Unreal Engine 5 or Unity implementation
  • Optimized 3D Game Assets & Props 
  • Lighting, Fog, and Atmospheric Rendering for mood
  • VR World creation
  • Metaverse Scene preparation (Decentraland, Spatial)


ORDER NOW!!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know BOB Game DEV

BOB Game DEV

I will create and develop an immersive Unreal Engine 3D game

  • FromBrazil
  • Member sinceJul 2026
  • Languages

    English, Spanish, French
I’m a 3D Unreal Engine game developer focused on creating immersive, visually engaging, and interactive game experiences. My goal is to deliver high-quality work that combines strong visuals, smooth gameplay, and attention to detail. I work with clients to understand their vision and build an Unreal Engine experience that fits their project requirements. I specialize in 3D game development, realistic environments, level design, gameplay mechanics, lighting, materials, VFX, optimization, and interactive systems.

My Portfolio