I will model simple 3d objects and products in cinema 4d


About this gig
I will create simple 3D objects and product models in Cinema 4D from your reference images or sketches.
This service suits clear, simple shapes such as balls, containers and small props. My work sample includes a football modeling demo made in Cinema 4D.
Choose the package that matches your brief:
Basic: one simple object, a neutral material and one PNG preview.
Standard: one simple product object with basic colors and two PNG views.
Premium: up to three simple objects with basic colors and three PNG views.
Each package includes the Cinema 4D source file and the listed number of revisions. These packages cover static models; character rigging, animation and engineering drawings require a different scope.
Send your references, intended use, preferred views and required format before ordering so we can confirm the complexity, deliverables and timeline.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Rachid H
Web Developer and 3D Modeler
- FromMorocco
- Member sinceAug 2017
- Avg. response time1 hour
Languages
Arabic, French, German, English
My Portfolio
FAQ
What do you need to start?
Please send reference images or sketches, the intended use, any dimensions, your preferred views and the required file format. Clear references help us agree on a realistic scope.
Which files will I receive?
Each package includes the Cinema 4D source file and the listed number of PNG previews. Please discuss any additional export format with me before ordering.
What does a revision cover?
A revision covers agreed adjustments to the existing model, such as small shape, color or camera changes. A new concept or additional objects require an agreed scope change.
Can I order a complex model?
Please send references before ordering so I can confirm feasibility and timing. These packages focus on simple, static objects and small product models.

