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devictor06

DeViktor

@devictor06

3d Artist

Nigeria
English, French, Spanish
About me
Hi, I'm Bob, a 3D artist who loves turning ideas into detailed, creative, and realistic 3D models. I work on everything from custom LEGO designs and MOCs to product models, props, and other 3D projects. I enjoy taking a rough idea, sketch, or simple description and turning it into something you can actually see and use. I pay close attention to details, proportions, and functionality while making sure the final result matches what you had in mind. Whether you need a custom 3D model, BrickLink Studio design, LEGO MOC, or clear PDF building instructions, I'm here to help bring your idea to life.... Read more

Skills

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devictor06
DeViktor
Offline • 
Average response time: 1 hour

See my services

3D Modeling & Rendering
I will stl file repair fix edit and modify stl file for 3d printing mesh
3D Modeling & Rendering
I will design 3d lego model, lego moc, lego technic, lego house with instruction manual

Work experience

Self_Employed

Self Employed

Freelance • 4 mos

3D Modeler & Motion Artist

Sep 2023 - Dec 20233 mos

I create custom 3D models and animated visuals for clients with different creative needs. I’ve worked on stylized assets, characters, objects, environments, and short motion pieces. I like keeping the process straightforward—understanding the brief, building the model, getting feedback, and refining the work until it feels right. Good communication and delivering files that clients can actually use are just as important to me as the artwork itself.

3D Artist for Creative Projects

Jul 2023 - Aug 20231 mo

I help independent creators, game developers, and businesses turn creative ideas into finished 3D artwork. Projects have ranged from custom characters and props to stylized scenes and animated visuals. I enjoy the problem-solving side of 3D work, especially when I’m given a rough concept and have to figure out the best way to build it.

3D Generalist

May 2023 - May 20230 mos

I work across different areas of 3D production, which allows me to take projects from an early idea through to a finished render. Depending on the project, I handle modeling, UVs, materials, lighting, animation, and rendering. I’m comfortable adapting to different art styles and project requirements, especially when a client needs one artist to handle several parts of the process.