I will rig 3d models in blender for animation and game engines

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devopsam
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devopsam
Sammy . D

About this gig

Hello, Whether you need a character rig for 3D animation, game development, Unity, Unreal Engine, Roblox, Godot, or other real-time applications, I can prepare your model with a functional and flexible rig.


What I will do:

  • Rig your 3D model in Blender
  • Add a complete armature
  • Create a suitable bone structure
  • Set up IK and FK controls
  • Apply realistic weight painting
  • Clean up deformation around joints
  • Rig hands and fingers when required
  • Set up custom controls where needed
  • Prepare the character for animation
  • Export the rigged model as FBX
  • Prepare files for game-engine workflows


Important

Every character is different. A simple humanoid character and a highly detailed character with clothing, accessories, facial controls, or unusual proportions require different levels of work.

Please contact me before placing your order and send your 3D model or a preview of the character. I'll review the model, understand your requirements, and recommend the appropriate package.

Let's get your 3D model properly rigged and ready for animation or game development.

Get to know Sammy . D

Sammy . D

Game Developer specializing in Unity Mobile and Roblox

  • FromUnited States
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    Spanish, French, English
I'm a passionate 3D Game Animator with years of experience creating high-quality character animations, rigged models, and optimized GLB files for games, metaverses, and interactive projects. I specialize in turning your ideas into smooth, professional 3D animations that work perfectly in Unity, Unreal Engine, Godot, and web platforms. Whether you need idle animations, walk/run cycles, combat moves, or fully optimized GLB/GLTF exports, I deliver fast, high-quality results that help your game stand out and generate revenue.