I will do unreal engine game development, create unreal engine game, ue5 blueprint


About this gig
Struggling to turn your game idea into a polished product without wasting time and money on developers who overpromise and underdeliver? That stops here.
DevWithAwesome is a multi-engine team delivering commercially viable, high-fidelity Unreal Engine games from concept to launch built right the first time.
What We Develop:
- Full game development from idea to playable build
- Rapid prototyping to validate your concept
- Project enhancement, overhaul & reskinning
- Custom UI/UX, menus & animations
- Enemy/NPC AI, pathfinding & combat systems
- Custom assets, materials & Niagara VFX
- Monetization (Ads & In-App Purchases)
- Leaderboards, achievements, cloud saves & integrations
- Bug fixing & performance optimization
- Console, PC & mobile publishing support
- Technical consultancy & guidance
Genres: Action, Adventure, FPS, Open-world, RPG, Racing, Horror, Simulation, Top-down shooters, Turn-based combat and all other game types.
Beyond Unreal, DevWithAwesome also builds in UEFN, Unity, Roblox & GameMaker if another engine fits better, we'll say so before you order.
Ready for a game players actually stay for? Message US now
Let's build your Unreal Engine game right.
Get to know DevWithAwesome
Built by a Team delivered Like a Promise
- FromUnited Kingdom
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English, German, French, Italian, Spanish
FAQ
Do I need to provide a game design document (GDD) or can you help create one?
Either works. If you have a GDD, we'll scope directly from it. If not, we'll work with you to define the core mechanics, genre and scope before development starts this avoids costly mid-project changes.
What platforms can you build for?
PC, console (PlayStation, Xbox, Switch where applicable) and mobile. Console publishing typically requires additional certification steps we'll walk you through.
Do you offer multiplayer development?
Yes, using Unreal's built-in networking framework for real-time multiplayer, matchmaking and server-authoritative gameplay.
Do you use Blueprint, C++, or both?
Depends on the project. Blueprint is faster for prototyping and most gameplay logic; C++ is used for performance-heavy systems (complex AI, large multiplayer projects, custom engine-level features). We'll tell you which fits your project and why.
I have an existing Unreal project with bugs and an unfinished feature can you take it over?
Yes. We regularly pick up existing Unreal projects we'll review your project file first to scope accurately before quoting.
Will I own full rights to the game and source code?
Yes. Once the project is complete and delivered, you own 100% of the game, source code and assets we created for you.

